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July’s Meetup: Studio Panel Recap

July 20th, 2010 trent No comments

As most of you are aware, our most recent meetup was on the 6th of July. We hosted Tony Reed (Game Developers’ Association of Australia), Neil Rennison (Fraction  Studios, Tin Man Games) and Cameron Lee (EA Melbourne) as panel members for a night of industry and development dissection.

Apologies were accepted on behalf of Kevin Chan (Bluetongue) who unfortunately couldn’t make it due to impromptu overseas guests.

The night was kicked off by Paul Callaghan of Freeplay, who was very pleased to announce that the IGDA will be hosting the Freeplay after parties. This will in fact be counted as our next monthly meetup, so be sure to head along to Freeplay (it’s looking fantastic) and we’ll see you for drinks afterwards.

Now that the Freeplay program is out (link below), expect details on the after parties on August 14 & 15 very soon.

http://www.freeplay.net.au/2010-program/ (http://www NULL.freeplay NULL.net NULL.au/2010-program/)

The studio panel went well, with our three presenters covering a range of development and industry related topics, including… marketing, outsourcing, production and communication techniques, tips for startups, and much more. The end of the panel saw some great questions from the audience also.

On behalf of the committee and July’s attendees, a big thank you to our three panel members! Also, thanks to everyone who made it along on the night.

Stay tuned for more info on next month’s Freeplay after parties and other info bound to come out of the IGDA woodwork. ;)

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A bit more about July’s industry panel night

June 26th, 2010 giselle No comments

Game creators are invited to head down to The Embassy on Tuesday 6 July to catch up, meet people, and discuss what it is that drives people to make games with those that do.

The evening starts at 7pm with the panel assembling at 8pm

The discussion will kick off with the question “What inspires you to make games?”. From there, we’ll delve deeper, exploring production, gaming trends, the indie boom, E3 and much more. It’ll be a great, relaxed discussion with some incredibly talented, experienced and diverse panel members:

Kevin Chan

Kevin is the General Manager of THQ’s Blue Tongue Entertainment (http://www NULL.bluetongue NULL.com/) game studio. Prior to his current position, Kevin has worked in production roles on a number of Blue Tongue’s games, including Jurassic Park Operation Genesis and Nicktoons Unite.

Cameron Lee

As the Producer at EA Melbourne, Cameron is responsible for driving the vision, quality and production of titles which are commercially successful and aligned with EA’s strategic vision. Cameron has successfully increased the profile of EA Melbourne by driving studio involvement in the local industry and throughout the wider EA community

Neil Rennison

Neil is the Creative Director for Tin Man Games (http://www NULL.tinmangames NULL.com NULL.au/), an independent games developer currently bringing back interactive gamebooks to the iPhone and iPad. He also runs the art outsource company, Fraction Studios (http://www NULL.fractionstudios NULL.com/main NULL.php) and has worked as an artist and art manager on numerous titles including the Need For Speed, Tiger Woods and Sims series amongst many others.

Please let us know if you can make it via the facebook event to make sure the bar is well staffed for the evening (http://www NULL.facebook NULL.com/#!/event NULL.php?eid=129698707048823)

Industry Panel – What inspires you to make video games?

June 9th, 2010 giselle No comments

July’s meet up has an industry panel discussing what inspires them to make games. Come along and hear what they have to say, and ask what you want to ask.

Confirmed on the panel are:

* Kevin Chan – General Manager of Blue Tongue Entertainment
* Cam Lee – Producer at Electronic Arts (EA)
* Neil Rennison – Co-founder and Creative Director at Tin Man Games  and Art Director at Fraction Studios

When:  Tuesday 6 July 7pm

Where: The Embassy, 1 Queensbridge St Southbank – while they’re still pulling beers, we’ll keep drinking them!

Feel free to email info@igdamelbourne.org if you want more deets or would like to join the panel.

And of course, we can’t escape the Facebook event (http://www NULL.facebook NULL.com/event NULL.php?eid=129698707048823#!/event NULL.php?eid=129698707048823)

Summary – Trivia Night Tomorrow Night

May 3rd, 2010 giselle No comments

Gathering from 7 for catch up social shop talk.

8pm – Trivia starts

Teams include:

SARQAT
Touch my Pixels
The Voxel Agents
Colonel Mustard’s Lonely Hearts Club Band
*My Epeen is over 9000*
The Billionaire Skeletons
The Lavish Badgers
Tin Man Games
Team Rocket
Team 3
Tuckshop Lady Headbutt
The Red Barrels,
Team Rocket’s Blasting off again
Team Andromeda

More teams will be formed tomorrow night and anyone not wanting to play is welcome to hang about

It’s at the BLVD Bar in Southbank, just around the corner from The Embassy near the Macca’s. If all else fails The Embassy folk will help you with directions.

Great prizes, and also the possibility of a gold coin donation from trivia players towards a decent drink card for the winn ing team.

Also up for grabs are:

A PS3 thanks to Big Ant Studios (who have two teams vying for the prizes)

A Wacom tablet thanks to Wacom

A Ballistic book and online membership to the CGSociety

A $100 Drink card for the Mana Bar – save it up for GCAP!

Three GDC ‘collectors’ tee-shirts

Along with much revelry and merriment…

Open Mic Night Audio

March 10th, 2010 tarwin 1 comment

The audio from the Open Mic Night that was held on Tuesday the 3rd of March 2010 is now available. Just listen below. Have comments on how audio should be available in the future? Please just leave a comment below.

Thanks to Jamie Galea from Level 3 (http://www NULL.level3 NULL.org NULL.au) games podcast for the recording.