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	<title>IGDA Melbourne &#187; Fraction</title>
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	<description>International Game Developers&#039; Association, Melbourne Chapter</description>
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		<title>July&#8217;s Meetup: Studio Panel Recap</title>
		<link>http://igdamelbourne.org/2010/07/julys-meetup-studio-panel-recap/</link>
		<comments>http://igdamelbourne.org/2010/07/julys-meetup-studio-panel-recap/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 04:35:09 +0000</pubDate>
		<dc:creator>giselle</dc:creator>
				<category><![CDATA[Other]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Fraction]]></category>
		<category><![CDATA[Freeplay]]></category>
		<category><![CDATA[GDAA]]></category>
		<category><![CDATA[Tin Man Games]]></category>

		<guid isPermaLink="false">http://igdamelbourne.org/?p=246</guid>
		<description><![CDATA[As most of you are aware, our most recent meetup was on the 6th of July. We hosted Tony Reed (Game Developers&#8217; Association of Australia), Neil Rennison (Fraction  Studios, Tin Man Games) and Cameron Lee (EA Melbourne) as panel members for a night of industry and development dissection. Apologies were accepted on behalf of Kevin [...]]]></description>
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			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Figdamelbourne.org%2F2010%2F07%2Fjulys-meetup-studio-panel-recap%2F"    onclick="pageTracker._trackPageview('/outgoing/api.tweetmeme.com/share?url=http_3A_2F_2Figdamelbourne.org_2F2010_2F07_2Fjulys-meetup-studio-panel-recap_2F&amp;referer=');"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Figdamelbourne.org%2F2010%2F07%2Fjulys-meetup-studio-panel-recap%2F&amp;style=normal&amp;b=2" height="61" width="50" /><br />
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<p><a href="http://igdamelbourne.org/wp-content/uploads/2010/07/igda-logo3d-on-black1.png"   ><img class="alignleft size-medium wp-image-258" title="igda-logo3d-on-black" src="http://igdamelbourne.org/wp-content/uploads/2010/07/igda-logo3d-on-black1-300x181.png" alt="" width="300" height="181" /></a>As most of you are aware, our most recent meetup was on the 6th of July. We hosted Tony Reed (Game Developers&#8217; Association of Australia), Neil Rennison (Fraction  Studios, Tin Man Games) and Cameron Lee (EA Melbourne) as panel members for a night of industry and development dissection.</p>
<p>Apologies were accepted on behalf of Kevin Chan (Bluetongue) who unfortunately couldn&#8217;t make it due to impromptu overseas guests.</p>
<p>The night was kicked off by Paul Callaghan of Freeplay, who was very pleased to announce that the IGDA will be hosting the Freeplay after parties. This will in fact be counted as our next monthly meetup, so be sure to head along to Freeplay (it&#8217;s looking fantastic) and we&#8217;ll see you for drinks afterwards.</p>
<p>Now that the Freeplay program is out (link below), expect details on the after parties on August 14 &amp; 15 very soon.</p>
<p><a href="http://www.freeplay.net.au/2010-program/"    onclick="pageTracker._trackPageview('/outgoing/www.freeplay.net.au/2010-program/?referer=');">http://www.freeplay.net.au/2010-program/</a></p>
<p>The studio panel went well, with our three presenters covering a range of development and industry related topics, including&#8230; marketing, outsourcing, production and communication techniques, tips for startups, and much more. The end of the panel saw some great questions from the audience also.</p>
<p>On behalf of the committee and July&#8217;s attendees, a big thank you to our three panel members! Also, thanks to everyone who made it along on the night.</p>
<p>Stay tuned for more info on next month&#8217;s Freeplay after parties and other info bound to come out of the IGDA woodwork. <img src='http://igdamelbourne.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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