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Posts Tagged ‘Film Vic’

Film Victoria Funding tips: Tuesday March 20 6-9pm NEW VENUE

March 14th, 2012 No comments
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If you are looking for funding your next game project, Film Victoria (http://www NULL.film NULL.vic NULL.gov NULL.au) has some great funding options, and applications close mid-April.

At The Boat Builders Yard (http://theboatbuildersyard NULL.com/cms-contact) from 6pm – 9pm (talks starting at 6:30) in South Wharf we are pleased to give you some inside info on what it takes to secure funding from people who have been there and done that.

Ben Britten: As part of Tin Man Games (http://tinmangames NULL.com NULL.au/), Ben has written successful funding applications and is now one of the assessors for the fund (yes, he’s one of the people you’ll have to impress)

Chris Wright: The Chief Surprise Architect from Surprise Attack (http://surpriseattack NULL.com NULL.au/) has been involved in three successful funding applications in collaboration with his indie clients, and can give tips on this too, as well as what it takes to be able to access even bigger pots of money.

Chris Watts: Chris’ company, Play Bit Entertainment (http://www NULL.playbitent NULL.com/), has also been on the receiving end of Film Victoria funding for his recently released Facebook game, Puzzle Treasure (http://apps NULL.facebook NULL.com/puzzletreasure/?ref=ts)

And of course, Film Victoria’s own Brad Giblin will also be there to answer your questions.

As we are limited for space, this event is for those looking to secure funding in the next round of applications or the near future.  We will be looking into holding a more general ‘How to Secure Funding’ event later in the year to cover not only Film Victoria, but also Screen Australia and any other relevant funding bodies.

Please be sure to RSVP via the facebook event (https://www NULL.facebook NULL.com/events/284818771586451/).

If you have any queries, email giselle@igdamelbourne.org

Games Investment Program Deadline May 9th: Don’t miss out!

April 18th, 2011 No comments
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FilmVic’s next round of funding applications have a May 9 deadline, so don’t miss out on your chance to get up to 50% of your project and up to $100,000 through the fantastic Games Investment Program (http://film NULL.vic NULL.gov NULL.au/www/html/88-games NULL.asp)

Some of our IGDAM regulars who’ve been successful in securing funding in the past include; Tin Man Games (http://tinmangames NULL.com NULL.au/blog/), Brawsome (http://www NULL.brawsome NULL.com NULL.au/blog/), Touch My Pixel (http://www NULL.touchmypixel NULL.com/) and Play Bit Entertainment (http://www NULL.playbitent NULL.com/). I’m sure they can tell you how handy a bit of extra cash towards a project can be.

Funding is open to Victorian games devs, so check it out and let’s encourage government support for our fabulous local industry.

Mash up wash up

April 6th, 2011 1 comment
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Hi all

Wow! More than 180 games devs and transmedia enthusiastics came along to last night’s gathering we like to call Tim

What a fabulous night – we’d love to get your feedback in comments to this post, and a big welcome and thanks for coming along to all the new igdammers.

HUGE props to Jarrad and Karl for giving up their time and sharing their expertise  and insights into creative processes. Also thanks to the lovely Christy Dena for giving us the opportunity to mash it up and  the State Library of Victoria for allowing us to have the biggest and most AV fault free event ever!

I mentioned a few things, and forgot to mention a few others in all the excitement:

What I remembered:

  • Firemint (http://firemint NULL.com/work-with-firemint/)are still on the hunt for talent – particularly, and right now, QA Testers
  • Big Ant Studios (http://www NULL.bigant NULL.com/jobs/view/gameplay-programmer-22/) are advertising for a gameplay programmer
  • Library Hack is going on – could win 6 grand and have fun with datasets!
  • FimVic has some sweet plans for encouraging creative independent processes, and getting the chance to travel to London as part of the idea sharing – (more on this soon)
  • WinnitronAU (http://www NULL.redpointsoftware NULL.com NULL.au/) is ocming along – you should put your game on it!

What I forgot to mention:

  • Next month’s plans…for the full details you’ll just have to wait a bit – it’s teaser time:

There’s this amazing bunch of blokes called fondly known as Tin Man Games, (http://tinmangames NULL.com NULL.au/blog/) they make these sensational GameBook Adventures and somewhat of a doyenne of indies locally.

Well… they’re going to lift the tin lid on their financials – so if you want to know a bit more on the business side of what some call indie, some call prindie then this will also be a don’t miss event….and that’s not all (but it’s already a long teaser so I’ll save the rest for later)

Facebook event coming soon – please do reply there if you can as it really assists working out how many are coming along and who will fit!

Again, feel free to offer feedback on and igdam events, either comment here or email giselle@igdamelbourne.org

Thanks for coming :)

GEELab Launch and Symposium

March 4th, 2011 No comments
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I tried for pretty pictures, but they got all squashed, so here’s the invite in black and white:

RMIT University Research & Innovation presents:

THE FUTURE OF GAMES & ENTERTAINMENT:
GEELAB LAUNCH & SYMPOSIUM

The GEElab is a new initiative from RMIT University destined to contribute design research
and innovation to the academic community and to the development of the games, entertainment
and media industry both in Melbourne and internationally.

Tuesday 15 March 2011, 5pm – 8pm

Venue:
RMIT University, City Campus
Storey Hall, Level 7 conference rooms
336 – 348 Swanston Street
Melbourne

To be launched by:
* Professor Daine Alcorn, Deputy Vice-Chancellor Research and Innovation and
Vice President, RMIT University
* Professor Stephanie Hemelryk-Donald, Dean, School of Media and Communication,
RMIT University

Speakers:
* Dr Steffen P Walz, Director, GEELab, How the Geelab May Help to Invent the Future
* Gabe Zichermann, Gamification Expert and Author, Chair of the Gamification Summit,
San Francisco, Mastering Gamification: The Future is Fun
* Professor Zhao Chen Ding, Director of New Media Research Centre, Beijing Institute
for Fashion Technology & Founder of the Milan/Beijing Digital Entertainment Jam,
Jamming Digital Entertainment
* Panel discussion—To Boldly Play, featuring Antony Reed (Game Developers’ Association
of Australia), Brad Giblin (Film Victoria), Dr Christy Dena (Cross/Transmedia Designer),
Giselle Rosman (IGDA Melbourne) and surprise guests.

RSVP:
By Thursday 10 March to
mediacommunication@rmit.edu.au (mediacommunication null@null rmit NULL.edu NULL.au)
Limited seating available

Further information:
info@geelab.rmit.edu.au (info null@null geelab NULL.rmit NULL.edu NULL.au)

In partnership with:
* Game Developers’ Association of Australia
* Film Victoria
* IGDA Melbourne (That’s us!)