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Posts Tagged ‘Blue Tongue Entertainment’

Invites are out and it’s looking like a doozy – IGDAM Christmas

December 2nd, 2010 No comments

If you registered (correctly) for the IGDAM Christmas party on Big Ant’s roof top thanks to Autodesk and FMOD you should have received your invitation via email.

It looks like there’ll be people from a pretty even spread of indies, prindies, wage devs, students and educators from, well, Big Ant,  Autodesk and FMOD of course along with

  • AIE
  • Blue Tongue
  • Brawsome
  • CATC
  • Deakin
  • Demruth (jetlag permitting)
  • Drop Spider
  • EA
  • Ex-Krome
  • Ex-Transmission
  • Firelight Technologies
  • Firemint
  • Infinite Interactive
  • Iron Monkey
  • Katanco
  • La Trobe University
  • Level 3
  • Mishme
  • Mnemonic Audio (who have offered to kick in $100 for the bar tab, so yay! More of that!)
  • Pilkington Street Studio
  • Play-Bit Entertainment
  • Qantm
  • RMIT
  • Ryan Bros & Assoc
  • The Voxel Agents
  • Tin Man Games
  • Universe Creation 101
  • Visceral
  • Wicked Witch Software
  • Zoomorphix Systems

So yeah, should be a top day!  It’s strictly invitation, over 18 and entry via gold coin donation – so if you’re registered, your  name’s on the door!

If you can provide a sound system and tunes please get in touch via giselle@igdamelbourne.org

PS – I need a break before tagging, this post, but I’ll get there!

See ya on the rooftop!

Looking for a bar sponsor and more Summer party details (aka ‘can anyone say c’mon manabar c’mon, c’mon)

November 25th, 2010 No comments

The plans for the party are underway – and numbers are filling fast.

We’ve got the location – Big Ant Studios right in the middle of town – thanks! *waves* – and this also means we’ve got the list at the door, and if you’ve not on it with invite in hand then you miss out. And that would make us sad. So please make sure you register

We’ve got the food – HUUUUUGE shoutout to AUTODESK for sponsoring the tucker and who also have some super-amazing deals for ‘lil ‘ole IGDA Melbourne folk – so get in touch with Paul Hellyer if you’re looking to upgrade by Jan 18

We’ve got hmmm, a few drinks I guess – so if you feel like sponsoring the bar of what is sure to be a memorable party, please , contact giselle@igdamelbourne.org – I’d love to hear from you and make it that a top arvo is had by all.

Have no fear, it’ll all happen – but any and all support is welcome.

If you work for any of the tagged companies which we do our best to support we’d love your involvement – and it seems from the rsvp’s we’ll see some of most of you there.

Bring on the rooftop!!

A bit more about July’s industry panel night

June 26th, 2010 No comments

Game creators are invited to head down to The Embassy on Tuesday 6 July to catch up, meet people, and discuss what it is that drives people to make games with those that do.

The evening starts at 7pm with the panel assembling at 8pm

The discussion will kick off with the question “What inspires you to make games?”. From there, we’ll delve deeper, exploring production, gaming trends, the indie boom, E3 and much more. It’ll be a great, relaxed discussion with some incredibly talented, experienced and diverse panel members:

Kevin Chan

Kevin is the General Manager of THQ’s Blue Tongue Entertainment (http://www NULL.bluetongue NULL.com/) game studio. Prior to his current position, Kevin has worked in production roles on a number of Blue Tongue’s games, including Jurassic Park Operation Genesis and Nicktoons Unite.

Cameron Lee

As the Producer at EA Melbourne, Cameron is responsible for driving the vision, quality and production of titles which are commercially successful and aligned with EA’s strategic vision. Cameron has successfully increased the profile of EA Melbourne by driving studio involvement in the local industry and throughout the wider EA community

Neil Rennison

Neil is the Creative Director for Tin Man Games (http://www NULL.tinmangames NULL.com NULL.au/), an independent games developer currently bringing back interactive gamebooks to the iPhone and iPad. He also runs the art outsource company, Fraction Studios (http://www NULL.fractionstudios NULL.com/main NULL.php) and has worked as an artist and art manager on numerous titles including the Need For Speed, Tiger Woods and Sims series amongst many others.

Please let us know if you can make it via the facebook event to make sure the bar is well staffed for the evening (http://www NULL.facebook NULL.com/#!/event NULL.php?eid=129698707048823)

Industry Panel – What inspires you to make video games?

June 9th, 2010 No comments

July’s meet up has an industry panel discussing what inspires them to make games. Come along and hear what they have to say, and ask what you want to ask.

Confirmed on the panel are:

* Kevin Chan – General Manager of Blue Tongue Entertainment
* Cam Lee – Producer at Electronic Arts (EA)
* Neil Rennison – Co-founder and Creative Director at Tin Man Games  and Art Director at Fraction Studios

When:  Tuesday 6 July 7pm

Where: The Embassy, 1 Queensbridge St Southbank – while they’re still pulling beers, we’ll keep drinking them!

Feel free to email info@igdamelbourne.org if you want more deets or would like to join the panel.

And of course, we can’t escape the Facebook event (http://www NULL.facebook NULL.com/event NULL.php?eid=129698707048823#!/event NULL.php?eid=129698707048823)