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Melbourne games development scene pulls together again

September 21st, 2011 Leave a comment Go to comments
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Wow.

Just wow.

On Sunday night we launched a crowd funding campaign on Pozible (http://www NULL.pozible NULL.com NULL.au/index NULL.php/archive/index/2993/description/0/0) to support this year’s IGDAM Christmas party.  Within 2 days of asking  we’ve done it!

And I mean we.   Everyone’s been more generous than I had hoped or imagined, and we’ve reached our goal, a Ninja Clapping Christmas is happening in Melbourne games dev world!  And sometimes in these parts we need things to look forward to.

The planning of this, sadly coincided with the closure of Visceral by EA and the loss of 21 local jobs.  Never a good thing.  If we can to help out in any and you’ve been affected by the closure you welcome to get in touch,  via either info at igdamelbourne dot org or the myriad of ways we can all be contacted these days!

One of which is twitter, which has been another place there has been some great local responses and offers of assistance to, along with the sounds of plots afoot from the Visceral crew:

@sequal1 (http://twitter NULL.com/#%21/sequal1) David May
Sounds like some great things are being planned by a few ex EA Visceral peeps. Awesome Melbourne game devs FTW!
kevin_mcintosh (http://twitter NULL.com/#%21/kevin_mcintosh) Kevin McIntosh
Not good – Visceral Games closing doors. For anyone leaving there, get in touch about positions at Torus Games; bit.ly/nK99Ai (http://t NULL.co/HSJzLHQp)

Adam_Rudd (http://twitter NULL.com/#%21/Adam_Rudd) Adam Rudd
My condolences to the #EAvisceral (http://twitter NULL.com/#%21/search?q=%23EAvisceral) Melbourne staff. Programmers & Senior Animators, #BigAntStudios (http://twitter NULL.com/#%21/search?q=%23BigAntStudios) may have a position for you
but then back on the upside, it’s been a topsy turvy few days, with the generosity of the local community, Visceral staff should be able to dine at the Ninja Clapping Christmas for nix. (http://twitter NULL.com/#%21/sequal1/status/115982788255170561)

The Clapping Ninja Honour Roll
( a work in progress – you can be added up until early November)
The Voxel Agents – Creators of the Train Conductor series (http://www NULL.thevoxelagents NULL.com/)
Wicked Awesome – Creators of The Adventures of James Chimp (https://www NULL.facebook NULL.com/TheAdventuresofJamesChimp)
Kevin Powe – Voiceover Artist (http://kevinpowe NULL.voiceoverartist NULL.com NULL.au/)
Foolhardy Games (http://foolhardygames NULL.com/)
Twisted Shield Interactive (http://)
Special thanks to Jeremy Kool and his pozible quest, The Paper Fox (http://http://www NULL.pozible NULL.com NULL.au/index NULL.php/archive/index/2259/description/0/0).  Not only did Jez create our Clapping Christmas Ninja because I asked nicely (see, how wonderful is that?) his project inspired this one – so please check it out and continue with the generous spirit that we’ve seen recently.

And then there’s all the other individuals (http://www NULL.pozible NULL.com NULL.au/index NULL.php/archive/index/2993/supports/0/0#info) who have been so generous in their support of this project. Thank you all, let’s keep going, who know’s maybe Trent Kusters  will see Kamahl yet.

We’ll be announcing our October meet up shortly, and we hope to see you on the second Tuesday of the month (as long as you came with, aside from new game dev contacts and tasty, tasty information from people into what you are)

Super special sponsors get logos, so here the come, and you may have noticed the ninja chimp earlier – that’s the spirit!

kevin_mcintosh (http://twitter NULL.com/#%21/kevin_mcintosh) Kevin McIntosh

by IGDAMelbourne

Not good – Visceral Games closing doors. For anyone leaving there, get in touch about positions at Torus Games; bit.ly/nK99Ai (http://t NULL.co/HSJzLHQp)

13 hours ago (http://twitter NULL.com/#%21/kevin_mcintosh/status/115955854573961216) (http://twitter NULL.com/#) (http://twitter NULL.com/#) (http://twitter NULL.com/#) (http://twitter NULL.com/#)

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