Call for Abstracts – GCAP 2011
The Game Developers’ Association of Australia is now soliciting session proposals for speakers from all disciplines to address our core theme of ‘The Journey’ for Game Connect Asia Pacific 2011.
The 2011 conference aims to establish the foundations on which the Australian industry will grow to become a major international game development territory in the future by exploring the lessons learned in the past 30 years of Australian development, how they have led to the current development landscape, and how those lessons can influence the future of studios, projects, and the creation of intellectual property.
The event also seeks to identify and understand the resources, tools, production processes, platforms and new business structures that exist for the industry, and how the implementation will assist the creative development and competitiveness of the Australian industry.
GCAP Event Information
Date: 14 – 16 November 2011
Venue: Melbourne Convention Exhibition Centre, Melbourne, Australia
GCAP Structure
GCAP consists of a number of tracks:
Programming | Art | Design | Production | Business Development
and has multiple presentation formats:
Panel/Roundtable discussions | Lectures | Workshops | Masterclasses
For more details head over to your friendly, neighbourhood GDAA website (http://gdaa NULL.com NULL.au/gcap-2011-call-for-submissions)