Global Game Jam is over!
And the 2011 Global Game Jam has been completed. This was the biggest ever Global Game Jam, with a record 6500 participants globally, taking part in 170 sites in 44 countries, making a total of almost 1500 games (All of which can be downloaded from the GGJ (http://www NULL.globalgamejam NULL.org/) website to play.
Congratulations to everyone that joined in the fun! This was IGDA Melbourne’s first time running a GGJ event, and we had 72 eager developers locked up in cramped (and seriously air-conditioned) conditions over an entire weekend, making video games based on the theme ‘Extinction’. We had 18 teams formed, all creating and completing a playable game. This by itself is a fantastic achievement, and something all the jammers should be proud of. Some of the teams have already continued working on their games after the jam.
We’d like to once again thank our sponsors for the event, Firemint, La Trobe University and Stephan Schutze (http://www NULL.stephanschutze NULL.com/). Without their support before and during the event we simply would not have been able to pull this off, so huge props to all of them! Huge thanks to Giselle and also all the other IGDA committee members and helpers we had over the weekend.
The excitement through the entire weekend was constantly high, with people meeting new friends to form teams, and teams mingling and sharing ideas and improvements throughout. Photos and videos will be posted shortly on this site, and a bunch of photos are already on the facebook (http://www NULL.facebook NULL.com/group NULL.php?gid=2387534951) page.
We had a constant stream of visitors and media throughout the event, including representatives from Firemint, Torus Games and Tin Man Games, Hosts and crew from Level 3 and other local media. We also had a prestigious panel of judges to decide which of the games were most supremely awesome. A number of awards were given, with certificates and prizes. Full details on these, and links to all the games to come soon.
Thanks to all who helped make this event so memorable, in particular the jammers themselves. Your enthsiasm throughout the entire weekend, particularly in the wee small hours of the morning, even when seriously sleep deprived, was truly inspiring, and it’s fantastic to see just how many quality games were made in a single weekend.
We’ll be reminiscing on all the events of the weekend, and re-capping all the games made during the weekend, at our next meet at Cho Gao, February 8th. Looking forward to seeing you all there


Thanks for an awesome weekend! Did we make the top 10 jams (by size)?
@Alex
Argh, CURSES! Unfortunately we were just popped out of the top 20, listed at #21, with 73 jammers. There’s always next year though!